|
![](/i/fill.gif) |
On 7/27/2010 5:21 PM, nemesis wrote:
>
> only for multicore CPUs, not heterogeneous computing environments including GPUs
> and clusters...
>
My understanding of the structure of 3.7 is that this should be
possible, even trivial to configure the application up for clusters. The
rendering is done on the back-end for each tile, each tile reports back
to a controller. The controller gathers image data and statistics from
the renderer and sends new tiles to idle threads.
Of course, I may be totally wrong (and I frequently am...)
--
~Mike
Post a reply to this message
|
![](/i/fill.gif) |