POV-Ray : Newsgroups : povray.general : hang on render : Re: hang on render Server Time
29 Jul 2024 20:22:52 EDT (-0400)
  Re: hang on render  
From: clipka
Date: 30 Jul 2010 04:55:03
Message: <4c529367$1@news.povray.org>
Am 30.07.2010 10:18, schrieb clipka:
> Am 29.07.2010 18:27, schrieb Anthony D. Baye:
>
>> as for the attractor, I got the math from this site:
>>
>> http://softologyblog.wordpress.com/category/chaos/page/2/
>>
>> it's the Rampe3 Attractor.
>
> The site mentions that starting values should be initialized to <0,0,0>;
> other values may give "sane" sequences as well, but according to the
> formulas virtually anything outside the range <-2,-2,-2> to <2,2,2>
> (with possible exceptions very close to the coordinate axes) /will/
> "explode" right away. So while the formula seems ok, your starting point
> <3.0,6.9,4.2> is definitely not.

The choice of the a,b,c,d,e,f parameters seems crucial, too: Even with 
<0,0,0> as the starting point, the chosen values make the sequence 
"explode" within a few iterations, while a=-.3 instead of +.3 already 
makes a significant difference (though the result is still dull, but 
that's a different story).


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