Am 29.07.2010 23:57, schrieb Christian Froeschlin:
> stbenge wrote:
>
>> #include "transforms.inc" into_scene
>
> I'd support the feature request that include handling
> should be more efficient but without special syntax.
> After all, once you have implemented the functionality
> there is no need to have slow includes anymore. There
> might be some additional memory use for the include
> files but it should be manageable.
There is the potential of breaking a macro framework or two: In case an
include file with macros would be generated on-the-fly multiple times
with the same name but different content, caching macros would change
the behaviour.
I instead suggest to leave such features to a next-generation scene
language.
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