POV-Ray : Newsgroups : povray.beta-test : Optional way to handle #include files? : Re: Optional way to handle #include files? Server Time
30 Jun 2024 13:05:43 EDT (-0400)
  Re: Optional way to handle #include files?  
From: Thorsten Froehlich
Date: 29 Jul 2010 18:21:03
Message: <4c51fecf$1@news.povray.org>
On 29.07.10 22:50, stbenge wrote:
> Just thought I'd get some feedback before writing up a feature request.
> Right now, accessing functions and macros from an included file can be
> *slow*. It's not so bad when you're only accessing something once or
> twice, it's when you request something too many times.

The suggestion of caching include files comes up every now and then. The 
issue is that there is no way to determine if an include file is modified by 
some other file. The only always reliable way to determine this is by 
parsing the scene, defeating any optimization on parsing.

	Thorsten


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.