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On 29.07.10 22:50, stbenge wrote:
> Just thought I'd get some feedback before writing up a feature request.
> Right now, accessing functions and macros from an included file can be
> *slow*. It's not so bad when you're only accessing something once or
> twice, it's when you request something too many times.
The suggestion of caching include files comes up every now and then. The
issue is that there is no way to determine if an include file is modified by
some other file. The only always reliable way to determine this is by
parsing the scene, defeating any optimization on parsing.
Thorsten
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