Tor Olav Kristensen:
...
> I hope you are able to use the macros.
Trial and error ...
> If you have any question about them, then just post them
> and I'll try to find time to answer you.
Thank you for your kind offer :)
This is what I wanted to get form your NURBS macros:
a) The actual surface... preferable as
b) mesh or mesh2, writeable to file to include it in a complex scene later.
I'm was thinking of architectural things and (space-) shiphulls :)
But it seems I'm have to learn more about two things
a) POV-Ray and
b) Math
first :)
Thank you for having developed NURBS for POV (as far as I understand
them) :)
Greetings :))
Thorsten
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