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>> I think that wrl data is mesh based. If that's the case, you can uv map
>> your images onto it easily.
>>
>
> Yes, my buildings are meshes, but they are not just plain cubes (sorry if my
> earlier description was a little misleading). They are full fletched buildings
> with window frames and architectual 3d detail. I don't think uv-mapping will
> work for me in that case. Don't you think?
>
> Andi
>
>
UV maping will work for any mesh, whatever it's exact shape. If the
facade have columns, it can map around them.
Alain
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