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On 19/07/2010 9:48 PM, CAD-Andi wrote:
>
>> I think that wrl data is mesh based. If that's the case, you can uv map
>> your images onto it easily.
>>
>
> Yes, my buildings are meshes, but they are not just plain cubes (sorry if my
> earlier description was a little misleading). They are full fletched buildings
> with window frames and architectual 3d detail. I don't think uv-mapping will
> work for me in that case. Don't you think?
>
You may need to have an inside mesh and an outside mesh if your meshes
have no thickness. If they do you could try using UVMapper
http://www.uvmapper.com/
--
Best Regards,
Stephen
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