> I have converted wrl building data and would like to map the four sides and the
> top image maps of the building to the mesh. The shape of the buildings is manly
> cubical. How do I prevent the image to show up on the opposite site? I read
> about Chris Colefax's and Ron Parker's "Coin" Solution, but I need a little help
> to understand the "radial" pigment_map keyword and maybe someone can give me a
> simplified example of how to use this method to map a image to ONE side of a
> cube.
>
> Thanks
>
>
I think that wrl data is mesh based. If that's the case, you can uv map
your images onto it easily.
Alain
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