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McMinty wrote:
> is there a way to create asymmetric density maps?
yes, how to do this depends on what you mean by asymmetric.
> As I understand it, you can have a spherical, cylindrical or boxed
> density distribution (as the "normal" ones) where the distribution is
> defined with respect to the center:
actually its defined with respect to the origin <0,0,0>,
not the to the center of any particular object. Note that
translating an object *after* applying the density to its
interior will also move the attached density.
> But how would I "move" the area of higher density to a spot next to
> the center of my object?
Either create the original geometry off-center (e.g.,
sphere {<a,b,c>,1>}) or translate the density itself
(e.g. density {cylindrical ... translate <a,b,c>}).
This way the density will still be symmetrical, just
not with respect to the center of your object.
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