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On 07/10/2010 07:19 AM, And wrote:
> Le_Forgeron <jgr### [at] freefr> wrote:
>
>> No problem with your english.
>> Have a look at the brick pattern
>> http://f-lohmueller.de/pov_tut/tex/tex_550e.htm
>>
>> from above, it will be what you want.
>> (there is other way to do it, including warp and other patterns)
>>
>> Now, you can also really tile a floor (plane) with actual tiles (box),
>> using two loops to cover the visible area.
>
> Well, I just somewhat be not willing to do this with so many boxes. And I want
> to learn more about POV-Ray's SDL, and what it can do. But I can't find that in
> the document.
>
> Thank you.
>
>
you can also achieve somewhat satisfactory results using surface
normals, have a look at this slope map tutorial:
http://wiki.povray.org/content/Documentation:Tutorial_Section_3.3#Slope_Map_Tutorial
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