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> This may be a trivial question, but I couldn't figure out a way to do it after a
> few searches.
>
> Is it possible to pick off the red, green, and blue components of a light source
> and send them different directions. Something like this:
> http://en.wikipedia.org/wiki/Three-CCD_camera
>
> I can definitely see how you can reflect just one color at an interface, but not
> how you can reflect one component while the others pass through unaffected
> except for total light intensity.
>
> Thanks in advance!
>
>
Prety easy. Take a look at the optics.pov smple scene.
The principle is to have a mirror that reflact a single colour or two
and transmit the part that is not reflected.
This is taken verbatim from the mentioned scene:
#declare RedMirrorTex =
texture {
pigment {color rgb < 0, 1, 1> filter 1}
finish {ambient 0 diffuse 0 reflection Red}
}
The pigment let pass the blue and green, while the reflection part
reflect the red part.
Alain
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