POV-Ray : Newsgroups : povray.off-topic : Splines : Re: Splines Server Time
3 Sep 2024 23:23:50 EDT (-0400)
  Re: Splines  
From: clipka
Date: 5 Jul 2010 17:54:25
Message: <4c325491$1@news.povray.org>
Am 05.07.2010 23:36, schrieb Tor Olav Kristensen:

> Would it help if I show how B-splines and NURBS can be implemented with POV-Ray
> SDL ?

Hum... if they can be implemented in SDL, then it must be possible to 
implement them in C++, too - right?

Tell us more.

BTW, do you happen to know a free and easy-to-grok NURBS modeller 
capable of exporting the "raw" NURBS data?


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