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Am 05.07.2010 19:57, schrieb Mr:
> If I understood your test correctly, blender passed it. I used the antialiasing
> from this scene:
I'm a bit surprised about this; however, it doesn't necessarily mean
that blender is doing everything right. Maybe it treats alpha
differently when using the internal render engine than when calling an
external program.
Once again, my suggestion is you present this issue to the blender
community.
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