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nemesis wrote:
> Darren New <dne### [at] san rr com> wrote:
>> I keep thinking there must be a simpler way to do 3D modeling, especially
>> with better hardware like Johnny Mnemonic gloves and such.
>
> or Kinectic... :)
Yeah, basically. Real live 3D output (or at least stereoscopic instead of
just perspective) along with real live 3D input (rather than 2D input with a
choice of view planes).
"The Hacker and the Ants" (by Rudy Rucker) had the most realistic version of
the near future depiction of such systems that I've seen, including the
"cheap" ones that people in the company used when the expensive ones were
busy. :-)
I've seen ones with funky gloves you wear that have all kinds of different
color patterns on them, to identify each joint of your fingers. Something
like that would work out too, if you could prop up a couple of web cams on
your desk and work with it.
You'd probably have to have a system where you can rough something out that
way and then use something more precise for, like, drawing features or some
such. Or maybe zooms and crops would do after all. The only drawback I see
would be making it easy to switch between (for example) modeling faces or
and modeling buildings or vehicles. You'd still have all kinds of work to do
with animations, bump maps, making wheels round and roofs level, etc etc.
--
Darren New, San Diego CA, USA (PST)
C# - a language whose greatest drawback
is that its best implementation comes
from a company that doesn't hate Microsoft.
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