Forgot to mention that buildings now have two new parameters:
1. chance
2. unique
"Chance" determines the likelihood a building will spawn. Some spawn
more often than others. (Actually, only one spawns less often than the
rest.) "Unique" means a building will spawn once and only once. I'm
using this for the parks with sculptures/models which should never
repeat. Also tweaked the street pavement and lamp textures.
Anyway, that's all for tonight!
--
http://isometricland.com
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