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> // Dust
> box {
> <-4.999, -0.499, -4.999>,
> < 4.999, 0.499, 0.499>
> pigment { rgbt 1 }
> hollow
> interior {
> media {
> intervals 20
> scattering {
> 2, rgb 0.1
> }
> }
> }
> }
>
Unrelated to your problem, but you should NOT use intervals 20.
Much, much beter to leave it to it's default value of 1 and set samples
instead.
You'll see that for the same final number of samples, the rendering
speed get much beter.
Alain
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