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"Bill Pragnell" <bil### [at] hotmailcom> schreef in bericht
news:web.4c23513132f2bada6dd25f0b0@news.povray.org...
> Very nice.
>
> One of the real problems with rendering the ringworld is that the effect
> as seen
> from the surface is quite subtle - the arch is very narrow, the base lost
> in
> haze and cloud cover - unless you make it the focus of a view you might
> not even
> notice it. The near-infinite horizon, while it would be fascinating to see
> it
> IRL, is difficult to convince in cg. The only other thing to do is to
> incorporate the rim walls, or do a space-based view, both of which require
> much
> more creativity and modelling skills.
I totally agree. From the ground, the effect is nil. You have at least to
get above the landscape and/or the clouds to begin to get a wow effect.
>
> I've got a landscape kind of underway, so I might use it later on to try
> out my
> ringworld backdrop. :)
Great!
Thomas
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