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Am 17.06.2010 17:48, schrieb SharkD:
> When I intersect two solid meshes I get weird artifacts, as can be seen
> in the following images. The red object is the main object, the green
> object is the one I'm trying to subtract. The artifacts aren't _always"
> there. Sometimes they disappear when the radius of the green object
> changes. Any clue why this is happening?
What's your inside_vector? Does it happen to be pointing along the blue
line (whatever axis that may be)? If so, try changing that to something
pretty random.
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