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Samuel Benge wrote:
> I have an edge pattern macro, but it appears to be bundled with other files.
> Basically, it takes an object for input, makes an object pattern out of it, and
> blurs the pattern in 3D space. Some color_map tweaking would make the edges
> sharp. I'm not sure how well it would work in this case. I can make a standalone
> file available if you wish.
I did post the file a while back:
http://news.povray.org/povray.text.scene-files/thread/%3C4a924661%40news.povray.org%3E/
I tried it with your Lego model's geometry include file, and it doesn't
work for some reason. I suspect the mesh isn't completely closed. My
edge pattern doesn't always work well with meshes anyway. Your best bet,
I think, is to combine the edge-finding method your are using now with
the angle of incidence pattern to fill in the remaining edges.
Sam
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