POV-Ray : Newsgroups : povray.advanced-users : bounded_by : Re: bounded_by Server Time
28 Sep 2024 18:59:58 EDT (-0400)
  Re: bounded_by  
From: SharkD
Date: 15 Jun 2010 13:44:37
Message: <4c17bc05$1@news.povray.org>
On 6/14/2010 10:15 PM, clipka wrote:
> Am 15.06.2010 03:57, schrieb SharkD:
>
>> Can I use meshes inside bounded_by statements? I just did a quick test
>> and got an "Illegal texture or patch in clip, bound or object pattern"
>> error, so I'm assuming no.
>
> Did you specify an inside_vector? I guess that POV-Ray will only accept
> proper solids for bounding; meshes are considered solid only when you
> specify an inside_vector.

Yes, it has an inside vector and works fine in CSG operations. I also 
get the occasional "Patch objects not allowed in intersections" error, 
though I haven't noticed any negative effects (yet).

-- 
http://isometricland.com


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