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On 6/14/2010 8:57 PM, clipka wrote:
> Am 15.06.2010 00:01, schrieb SharkD:
>
>> Is there any benefit to adding a bounded_by statement like the following
>> where one of the objects is simply duplicated?
>>
>> difference
>> {
>> object {obj1}
>> object {obj2}
>> bounded_by {obj1}
>> }
>
> No. At best it has no effect; at worst it may even be slower.
Thank you.
Can I use meshes inside bounded_by statements? I just did a quick test
and got an "Illegal texture or patch in clip, bound or object pattern"
error, so I'm assuming no.
--
http://isometricland.com
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