POV-Ray : Newsgroups : povray.advanced-users : bounded_by : Re: bounded_by Server Time
29 Jun 2024 02:09:09 EDT (-0400)
  Re: bounded_by  
From: SharkD
Date: 14 Jun 2010 21:57:14
Message: <4c16ddfa$1@news.povray.org>
On 6/14/2010 8:57 PM, clipka wrote:
> Am 15.06.2010 00:01, schrieb SharkD:
>
>> Is there any benefit to adding a bounded_by statement like the following
>> where one of the objects is simply duplicated?
>>
>> difference
>> {
>> object {obj1}
>> object {obj2}
>> bounded_by {obj1}
>> }
>
> No. At best it has no effect; at worst it may even be slower.

Thank you.

Can I use meshes inside bounded_by statements? I just did a quick test 
and got an "Illegal texture or patch in clip, bound or object pattern" 
error, so I'm assuming no.

-- 
http://isometricland.com


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