POV-Ray : Newsgroups : povray.binaries.images : Light Challenge : Re: Light Challenge Server Time
2 Nov 2024 16:10:52 EDT (-0400)
  Re: Light Challenge  
From: clipka
Date: 14 Jun 2010 21:15:49
Message: <4c16d445$1@news.povray.org>
Am 14.06.2010 23:28, schrieb Reactor:

> I am going to leave the diffuse value unchanged, but I will be modifying the
> ambient values.

Setting ambient_light to 0 should to the job without modifying the textures.

If you intend to add ambient-based illumination objects, then you could 
set ambient_light to e.g. 0.001, and set your added objects' ambient to 
1000.


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