|
|
nemesis wrote:
> Yet you guys underestimate how much work goes into trying to develop things like
> Global Illumination or Participating Media in real time for games.
I don't! I had no idea how such things were done until I started studying
it, and now I have a good appreciation of the limits of what the chip can
actually do. :-)
> Designing a GPU for PS4 may sound glamurous, but I guess if you were the
> japanese guy working 30 hours a day under lots of pressure you'd actually think
> of suicide... :P
Oh, I don't know that designing the hardware sounds fun. That sounds tedious
as hell, to me.
--
Darren New, San Diego CA, USA (PST)
Eiffel - The language that lets you specify exactly
that the code does what you think it does, even if
it doesn't do what you wanted.
Post a reply to this message
|
|