>>>> There's some out for the PS3 too, which is hilarious for obvious
>>>> reasons.
>>>
>>> Clearly I'm missing something...
>>
>> Me too.
>
> Oh sorry. The PS3 natively supports a keyboard and mouse. The game
> developers just need to interface to it. In theory any game that is also
> developed for the PC or uses the Unreal engine could support k+m for the
> PS3; they just don't.
Which is the point of these add-on boxes, they accept normal k+m and then
present themselves to the console as a normal native gamepad. The result is
that any game that accepts input from the analogue stick can be controlled
by a mouse.
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