|
![](/i/fill.gif) |
>>> Hey, at least he didn't say it's obviously impossible. :-)
>>
>> No - just ludicrously difficult. ;-)
>
> Funny how it took me about 30 mins of research and coding to come up
> with a working program, when previously I didn't know a single thing
> about it. It didn't require any skills beyond being able to set up a
> struct and calling windows API functions.
So I'm guessing you know an awful lot more about C than I do.
>> Still, I would also guess that, say, CDex is going to write identical
>> WAV files for every track ripped. So I can probably just go measure
>> how many bytes the header is, and skip that...
>
> IIRC that's exactly what I did at some point previously. I guessed/knew
> the samples were in 16bit stereo format, so just took 4 bytes at a time
> from the file and experimented with the order until the result wasn't
> white noise!
I suppose you could just open the file in a hex editor and look for the
chunk names.
Oh, wait - you'd need a hex editor to do that...
Post a reply to this message
|
![](/i/fill.gif) |