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Le 2010-06-05 18:36, SharkD a écrit :
> I've attached a file with an emissive object I can't seem to get
> working. What is incorrect?
>
>
Your large world sphere is not hollow, suppressing any media within it's
confine.
Why are you setting ambient_light 0? There is no reason for doing that,
even in a radiosity scene, especialy if you want anything to actualy
glow beside emissive medias.
The purpose of that setting is to globaly change the colour of the
ambient part of all finishes.
The best way is to set the default finish to have amnient 0.
Alain
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