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scott wrote:
>> Only problem is that first I'd have to find out what the necessary API
>> calls are. This is highly likely to be quite intractibly difficult.
>
> It's not *that* hard to use the Windows wave API to repeatedly get a
> buffer full of samples,
Hey, at least he didn't say it's obviously impossible. :-)
> I thought WAV was quite easy to decode, isn't the data just stored
> byte-by-byte after some header?
Yes. But the headers tell you important stuff like sample size and samples
per second and such.
--
Darren New, San Diego CA, USA (PST)
Eiffel - The language that lets you specify exactly
that the code does what you think it does, even if
it doesn't do what you wanted.
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