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Le 03/06/2010 11:19, SharkD a écrit :
> This script seems to be incredibly slow (3.6.2). Why is that? Any tips
> on speeding up renders?
You mean slow to parse or to render ?
If "Render", it's normal.
To perform the bending, the bent object is duplicated a lot of time
inside a CSG.
So, if the basic object is already slow... it can only get worst.
For instance, a sphere is quick... a superellipsoid is a bit slow... any
complex CSG with slow object is even more slow.
Also, given the higher number of end-objects, you might be running into
the swap... which is always bad.
Alternative approach: convert to mesh, deform the mesh and render... but
that's cheating.
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