POV-Ray : Newsgroups : povray.advanced-users : Chris Colefax's Object Bender -- SLOW!!! : Re: Chris Colefax's Object Bender -- SLOW!!! Server Time
28 Sep 2024 18:57:25 EDT (-0400)
  Re: Chris Colefax's Object Bender -- SLOW!!!  
From: Le Forgeron
Date: 3 Jun 2010 08:28:07
Message: <4c079fd7$1@news.povray.org>
Le 03/06/2010 11:19, SharkD a écrit :
> This script seems to be incredibly slow (3.6.2). Why is that? Any tips
> on speeding up renders?

You mean slow to parse or to render ?
If "Render", it's normal.
To perform the bending, the bent object is duplicated a lot of time
inside a CSG.
So, if the basic object is already slow... it can only get worst.

For instance, a sphere is quick... a superellipsoid is a bit slow... any
complex CSG with slow object is even more slow.

Also, given the higher number of end-objects, you might be running into
the swap... which is always bad.

Alternative approach: convert to mesh, deform the mesh and render... but
that's cheating.



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