|
|
Am 02.06.2010 12:29, schrieb MadKairon:
> Ah :( thanks. Using 3.7 beta 37. Guess I need some other way of simulating
> athmosphere for planets I want to use on GIMP later. Any good ideas?
Render the scene two times: Once with +UA, once with -UA (and a black
background).
Take the +UA render, and - preserving transparency - paint it
pitch-black. Use this as a layer in front of your intended background
image, with standard blending mode. This will suppress the background
image where the opaque parts of the planet will go.
Take the -UA render, and put it in front of the other layers, using
whichever GIMP layer blending mode will cause it to be /added/ to the
layers below.
This should work even with scattering media (which has both
emission-like and absorption-like components).
Post a reply to this message
|
|