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On 01/06/2010 3:44 AM, Alain wrote:
> You can only scale uniformly.
Are you sure about that? I was under the impression that you could scale
<x, y, z> ;-)
> Also, you can't scale by zero.
Now this is true but you can scale by 0.000001
How about?
#declare My_Location = <x, y, z> ;
object {
OBJECT_IDENTIFIER
scale My_Location + 0.000001
translate My_Location
}
--
Best Regards,
Stephen
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