POV-Ray : Newsgroups : povray.beta-test : Render Priority : Re: Render Priority Server Time
4 Jul 2024 13:26:39 EDT (-0400)
  Re: Render Priority  
From: clipka
Date: 28 May 2010 11:31:26
Message: <4bffe1ce$1@news.povray.org>
Am 28.05.2010 13:04, schrieb Fredrik Eriksson:
> On Fri, 28 May 2010 12:36:58 +0200, clipka <ano### [at] anonymousorg> wrote:
>>
>> I guess the Windows scheduler gives comparatively long time slices to
>> processes, and doesn't cut them short even if higher-priority
>> processes are ready.
>
> That is not what they say:
>
> http://msdn.microsoft.com/en-us/library/ms685100.aspx
>
> "If a higher-priority thread becomes available to run, the system ceases
> to execute the lower-priority thread (without allowing it to finish
> using its time slice), and assigns a full time slice to the
> higher-priority thread."

Then there must be some other reason for the effects I do see. Maybe 
some effects due to priority boosts?


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.