POV-Ray : Newsgroups : povray.general : How to render a realistical raindrop on a leaf surface? : Re: How to render a realistical raindrop on a leaf surface? Server Time
29 Jul 2024 22:25:06 EDT (-0400)
  Re: How to render a realistical raindrop on a leaf surface?  
From: Kyle
Date: 27 May 2010 08:57:57
Message: <4bfe6c55$1@news.povray.org>
On 5/27/2010 7:06 AM, Jim Holsenback wrote:
>
> I think diffuse 0 is part of your problem and perhaps roughness. larger
> value for roughness makes the the specular bloom more (wider) and
> smaller roughness makes it more like pinpoint. once you get that
> straightened out be aware of the problem that co-incident surfaces can
> cause.
>

Coincident surfaces was my first thought as well.  Something else I see 
are the harsh shadows from the raindrops.  A dark shadow underneath the 
raindrop could cause a similar effect.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.