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Le 25/05/2010 09:02, Stephen a écrit :
> On 24/05/2010 5:38 PM, Warp wrote:
>> Le_Forgeron<jgr### [at] free fr> wrote:
>>> Le 24/05/2010 15:17, Warp nous fit lire :
>>>> Stephen<mca### [at] aoldot com> wrote:
>>>>> My Intel Core2 Duo 2.20GHz 3 Gig ram, laptop rendered the benchmark in
>>>>> 39m 40s with benchmark_Display.ini and 17m 56s with benchmark.ini.
>>>>
>>>> Displaying the image while rendering slows down rendering speed
>>>> to half?
>>>> I can't believe that. There must be an error somewhere.
>>>>
>>> There might be a bottleneck on display thread/display data ?
>>
>> Displaying an image takes 22 minutes? I don't think so. There must
>> be an
>> error somewhere.
>>
>
> I thought so too, so I ran a more controlled test. With PovRay’s
> priority set to High and all other applications shut down. The timings I
> got were:
> With display: 17m 31s
> Without display: 17m 31s
> Without display and Task Manager running: 17m 40s
>
>
Now that's even stranger if the last is "without Task Manager running"!
If it is "With Task Manager running", looks normal: more charge, more time!
Good news seems to be that display does not change the time with High
Priority.
Now, the question would be: does it (with display or without display)
change the time when the priority is Low (as the default) ?
Might suggest to have a different default priority on Windows... at
least when more than one core is detected. (for 1 core only, it is
better to have Low Priority for the povray-thread, otherwise povray
would be killing the GUI)
On 2+ core, a normal priority might just be fine (unless constant render
time really need a High priority, in which case... well... the OS
scheduler sucks if we still get a 2:1 ratio!)
--
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