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>> Yes, the "label" is so that if you have a dozen subcircuits, you can
>> tell which type each one is. It's _not_ for labelling a specific
>> instance. (E.g., if you insert a register, you can't label it with a
>> register name. You can only label it with the kind of register it is.)
>
> Right, but sometimes it would be nice to have a label that identifies
> the particular instance. At least, that's what I would expect when
> clicking on the item.
I won't disagree with that... ;-)
>> All I know is that I seem to spend more time trying to figure out how to
>> move a component slightly to the side to make more space than actually,
>> you know, designing my stuff! >_<
>
> Yeah, Routing can be a pain when moving components. You can turn on an
> experimental feature where it allows you to sort of autoroute the wires
> in some cases when moving a component, but I've found if you move too
> far it will make bad connections. The algorithm that autoroutes needs to
> be a bit smarter, but I think it may be an instance of the halting problem.
The Halting Problem is unsolvable. I doubt wire routine is unsolvable.
Finding the "perfect" wire routine sounds a bit like the Travelling
Salesman problem, which is NP-Complete, not *not* unsolvable. And a
routing algorithm which doesn't alter topology and gives "reasonable"
results ought to be quite possible, though possibly not easy...
>>> this one was pretty, but was a pain to work with:
>>> http://www.logiccircuit.org/
>>
>> What's up with it?
>
> Not a clue... all the pretty ones aren't all that bright. ;)
I tried it on Friday. Jesus, it sucks so hard! Eats RAM like candy,
locks up for minutes at a time for no apparent reason, and doesn't even
look particularly good anyway. Basically there's nothing to recommend
it. (Plus I had to wait 30 minutes for the .Net framework to install...)
>>> http://www.falstad.com/circuit/
>>
>> I didn't even know that thing had logic gates...
>
> It does. While it makes a great general circuit simulator, for anything
> non-trival its far from ideal for logic simulation, though.
Yeah, it's designed to show you examples, not for serious design work.
>>> The hex editor when I get finished with it will be very nice, though.
>>
>> No it won't. You'll never finish it. >:-)
>
> Now I'll finish it just to prove you wrong, so ... Nyah!
Heh. I'd like to see that. ;-)
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