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clipka wrote:
> Am 23.05.2010 21:36, schrieb Darren New:
>> http://www.youtube.com/watch?v=6DNRg6pdNeE
>>
>> Now *that* is what I think of when I think of 3D modeling. And
>> apparently from comments it's pretty easy. I'll have to see if I can use
>> the .obj's it outputs in my current projects.
>
> That's awesome! I just gave it a try - looks and feels like great fun.
>
> I haven't figured out however how to change the topology of an object
> (create genuine holes in an object for instance, instead of just
> depressions) - except for exporting to .obj, modifying the topology in
> e.g. Wings3d, and re-importing.
Oh! Wings can import Obj! And export fbx. Most awesome. *Now* I have
incentive to actually try it out.
I still want a 3D input mechanism instead of something flat, tho. Specs and
gloves, guys, specs and gloves.
--
Darren New, San Diego CA, USA (PST)
Ada - the programming language trying to avoid
you literally shooting yourself in the foot.
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