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scott wrote:
> and the Xbox360 lets you write programs for it using C# and XNA,
Well, in some sense. XNA is specifically limited to keep you from mucking
with the network and such, so you can really only write games. You can't
contact your own server, you can't get things from the disk to anywhere
else, etc. All you have is one directory, a network connection to other
instances of your game, the controller and speaker and screen. You can't
even send email to the email address of the person logged into your game
while it's running, for example.
--
Darren New, San Diego CA, USA (PST)
Ada - the programming language trying to avoid
you literally shooting yourself in the foot.
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