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scott wrote:
> No, but I found it equally hard to export to a .X from Blender.
Well, it seems PoseRay doesn't *output* .X files.
However, if I use the DirectX Viewer (thanks for reminding me of that) it
looks like the model itself is OK. It's possibly just XNA messing up the
import or something. Or newer versions of DirectX perhaps.
--
Darren New, San Diego CA, USA (PST)
Ada - the programming language trying to avoid
you literally shooting yourself in the foot.
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