|
![](/i/fill.gif) |
clipka <ano### [at] anonymous org> wrote:
> While you're right in theory, practice mandates otherwise. MS Windows
> (at least XP with default configuration) is still rather poor at dealing
> with process priorities; setting POV-Ray's process priority low may
> reduce the total time spent on rendering, but it doesn't seem to improve
> system responsiveness much. I guess Windows uses comparatively long time
> slices, and refuses to cut them short when a higher-priority process
> becomes ready.
If that's so, then why would it help of POV-Ray attempted to set this
priority itself?
--
- Warp
Post a reply to this message
|
![](/i/fill.gif) |