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Thorsten Froehlich wrote:
> Maybe reducing the number of threads would be sufficient for your purposes?
Having a render priority being set low while still using all the cores in
the event that nothing else is running is a useful combination. Reducing the
number of cores is really only equivalent if you can do this in the middle
of a trace, which I don't think is currently possible. Having the render
automatically drop into the background when more urgent work(*) starts
running is a useful setting.
(*) What, more urgent than a POV-Ray render? I know, I know, but it
occasionally happens.
--
Darren New, San Diego CA, USA (PST)
Ada - the programming language trying to avoid
you literally shooting yourself in the foot.
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