POV-Ray : Newsgroups : povray.beta-test : Render Priority : Re: Render Priority Server Time
2 Jul 2024 10:30:57 EDT (-0400)
  Re: Render Priority  
From: clipka
Date: 9 May 2010 05:58:32
Message: <4be68748@news.povray.org>
Am 09.05.2010 11:04, schrieb Thorsten Froehlich:
> On 09.05.10 10:47, Thomas de Groot wrote:
>> I seem to remember that Render Priority was switched off during
>> developement
>> of the betas. If so, it would be nice if this was switched on again now.
>> Whatever the selection (low, normal, high) the render seems to take up
>> the
>> full 100% cpu.
>
> I think this is because the render priority and multi-threaded rendering
> kind of logically conflict with each other. Having multiple threads and
> using only part of the CPU is, while not mutually exclusive, not really
> sensible.
>
> Maybe reducing the number of threads would be sufficient for your purposes?

Hm... what happens if someone only has a single-core CPU? (Yeah, poor 
sod, but still - POV-Ray 3.7 should be able to deal with this I think.)


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