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Am 09.05.2010 11:04, schrieb Thorsten Froehlich:
> On 09.05.10 10:47, Thomas de Groot wrote:
>> I seem to remember that Render Priority was switched off during
>> developement
>> of the betas. If so, it would be nice if this was switched on again now.
>> Whatever the selection (low, normal, high) the render seems to take up
>> the
>> full 100% cpu.
>
> I think this is because the render priority and multi-threaded rendering
> kind of logically conflict with each other. Having multiple threads and
> using only part of the CPU is, while not mutually exclusive, not really
> sensible.
>
> Maybe reducing the number of threads would be sufficient for your purposes?
Hm... what happens if someone only has a single-core CPU? (Yeah, poor
sod, but still - POV-Ray 3.7 should be able to deal with this I think.)
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