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On 09.05.10 10:47, Thomas de Groot wrote:
> I seem to remember that Render Priority was switched off during developement
> of the betas. If so, it would be nice if this was switched on again now.
> Whatever the selection (low, normal, high) the render seems to take up the
> full 100% cpu.
I think this is because the render priority and multi-threaded rendering
kind of logically conflict with each other. Having multiple threads and
using only part of the CPU is, while not mutually exclusive, not really
sensible.
Maybe reducing the number of threads would be sufficient for your purposes?
Thorsten
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