POV-Ray : Newsgroups : povray.binaries.images : Stony ground with ant (218K) : Re: Stony ground with ant (218K) Server Time
2 Nov 2024 18:51:45 EDT (-0400)
  Re: Stony ground with ant (218K)  
From: Thomas de Groot
Date: 6 May 2010 09:49:18
Message: <4be2c8de$1@news.povray.org>
"Jaime Vives Piqueres" <jai### [at] ignoranciaorg> schreef in bericht 
news:4be28a6f@news.povray.org...
>   Me too, tried it before but never got it right... I think it's due to 
> the
> fact that I was always using a single while loop to place the pebbles, but
> this time used 3 loops, with increasing random sizes and decreasing number
> of pebbles. Also, the pebbles are not totally random in their placement, 
> as
> I used a pigment function (granite) to determine if a pebble should be
> placed or not. And BTW, it is just a single mesh pebble made with
> Wings3d... :)

Additionally, what you can use to good effect, is the prob() function.

Excellent image (as always).... I am finishing a desert scene which I shall 
show here soon. Much cruder textures however than your finely realistic ones 
:-(

Thomas


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