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Am 30.04.2010 14:06, schrieb Edouard:
> I've tried doing some renders of an SSLT object (in my buddha scene), and I'm
> getting hangs all the time. If I run one thread the render just stops, if I run
> two threads, one stops and then later the second thread stops at another point.
From the stack trace, I'd assume that POV-Ray doesn't really hang, but
is just pretty busy. Maybe lower quality settings will get you forward?
Unfortunately, SSLT is still at a very early stage, and not exactly in
the focus of current development efforts these days.
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