On 04/22/2010 11:21 PM, Nekar Xenos wrote:
> Random isosurface bricks using f_rounded_box and f_agate.
Isn't it extremely slow to render? How about making each brick a
similarly-generated heightfield instead? (I know that you can't achieve
the *exact* same level of detain with heightfields, but for bricks I
don't think it matters, unless you intend to look them from *really* close.)
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