POV-Ray : Newsgroups : povray.binaries.images : Wall macro test : Re: Wall macro test Server Time
2 Nov 2024 18:52:09 EDT (-0400)
  Re: Wall macro test  
From: Warp
Date: 24 Apr 2010 02:47:01
Message: <4bd293e5$1@news.povray.org>
On 04/22/2010 11:21 PM, Nekar Xenos wrote:
> Random isosurface bricks using f_rounded_box and f_agate.

  Isn't it extremely slow to render? How about making each brick a
similarly-generated heightfield instead? (I know that you can't achieve
the *exact* same level of detain with heightfields, but for bricks I
don't think it matters, unless you intend to look them from *really* close.)


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.