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Nekar Xenos wrote:
> On Thu, 22 Apr 2010 22:33:42 +0200, Darren New <dne### [at] sanrrcom> wrote:
>
>> Nekar Xenos wrote:
>>> Random isosurface bricks using f_rounded_box and f_agate.
>>
>> Sweet! I bet POV would be a great program for making textures for
>> real-time graphics stuff.
>>
>
> Thanks :)
>
> Do you mean textures for 3d games and 3ds Max?
That's what I meant, yes. A general macro for making a texture seamless
would be cool, but I have no idea where one would start.
--
Darren New, San Diego CA, USA (PST)
Linux: Now bringing the quality and usability of
open source desktop apps to your personal electronics.
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