Am 22.04.2010 14:04, schrieb Edouard:
> After seeing Jaime Vives Piqueres' amazing render, I thought I'd have a play
> with his Proceduralize macros combined with my DF3Proximity macro. Add in some
> textures from http://mayang.com/textures/ and here's the simple test render of a
> Julia fractal...
Nice work - are the rusty rims proximity-pattern-based?
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