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> accurate representation, I divided the whole surface in 2592 (72 by 36)
> tiles, each covering 5 x 5 degrees by 1800 x 1800 pixels
Note that high resolution meshes require a lot of parse time,
so before you embark on this 8 month analysis you might wish
to verify that it will actually help your animation.
> Here is the code for the read routine
the code looks reasonable, can you post the data file
itself as you write it during the first frame?
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