POV-Ray : Newsgroups : povray.binaries.images : My boats : Re: My boats Server Time
4 Nov 2024 13:07:49 EST (-0500)
  Re: My boats  
From: clipka
Date: 21 Mar 2010 16:37:09
Message: <4ba68375$1@news.povray.org>
jhu schrieb:
> Not very roomy, but cheap enough to maintain!

Source code or it's a photograph! ;-)

Amazing work. I'd add a bit more large-scale turbulences and offset to 
the wood grain though, so that it does /not/ coincide precisely with the 
shape of the hull. I also think it's a particularly unusual orientation 
of the wood grain, as it would be prone to cracking (though it might be 
feasible with the segmented configuration you used, which admittedly is 
visually very appealing with this shape).

I'd also suggest to laquer the ships (transparent of course), or 
otherwise protect them against the water. As it is, the wood looks 
untreated to me, so I guess if it would see frequent use it might soon 
become wet and deform.

I like your use of focal blur to give a sense of scale. Some people here 
will probably disagree, but I think it's just the right amount of blur 
for this purpose and scale.

Is the rear boat sinking? Looks like its deck is partially submerged.

And then there's still quite some edges left that ask to be "broken" 
(i.e. beveled or rounded with a small diameter).

If you want to do it perfect, you may also want to model the holes in 
which the masts and stuff are mounted (you didn't just glue them to the 
surface, did you?).

But even as it is now, I'd consider the image Hall-Of-Fame quality. 
Might make a great showcase scene for wood grain, focal blur, and water. 
How long did it take to render?

As I mention this, I notice one issue that would make it unsuitable as a 
showcase scene: Some parts (especially the masts) seem to have a much 
finer grain than the hull; so that's more like an example of how /not/ 
to do it ;-)


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