sevendy schrieb:
> Updated with additional 32-bit case 1 w/o photons runs. Note improvement for
> single thread vs. 3.6.2:
Again, to me it looks more like 3.6.2 32-bit SSE2 has /some/ issue, as
all the other versions roughly agree on how long Case 1 should take to
render in a single thread. Obviously not compiler-related though.
Is there any special feature you're using in that scene?
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