Tim Cook <z99### [at] gmail com> wrote:
> Hmm...have a render argument flag as to whether to use
> arbitrary-precision or not?
In order for the double-version not to suffer any speed overhead, you
would basically have to have two different versions of POV-Ray, one using
double and the other using multiple-precision floating point. So you could
just as well have to separate binaries. No need for a flag.
--
- Warp
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